Newgrounds.com — Everything, By Everyone.

Checking login status…

USERNAME:

PASSWORD:

Logging in…

Logged in as:
.
Logging out…
Inbox My Account Log Out

BlackFox-of-ITMO

Reviews Favorites Flash News Main
BlackFox-of-ITMO

Age/Gender: 22, Male
Location: St.-Petersburg, Russia

Yes, I'm still working on games =)

Newgrounds Stats

Sign-Up Date:
2/20/05

Level: 9
Aura: Light

Rank: Police Officer
Blams: 432
Saves: 101
Rank #: 13,550

Whistle Status: Normal

Exp. Points: 800 / 900
Exp. Rank #: 38,088
Voting Pow.: 5.12 votes

Entry #1

Newer Older

Jump to Entry: [ 1 ]


BlackFox-of-ITMO

To all people who ask about Feudalism 2 and Endless War 4

Posted by BlackFox-of-ITMO May. 4, 2008 @ 4:26 PM EDT

I'm working on Feudalism 2 now and got some news about that game:
- Special Skills, which inflict more damge, but cost some SP and cannot be used when mounted
- 2 new nations: Mongols and Arabs
- bigger map, more towns
- more weapons: amount of all types of weapons is increased
- new weapon type: Katar
- a bit changed character stats: now he will not be overpovered (at least, I hope so)
- new units
- all (or almost all) units use skills too
There're still too much to do, but hope I'll finish the game in umm...hmm.. begining of October?

I'm going to rest for a while after finishing Feudalism 2 and then start working on Endless War 4. I'll probably add usable turrets and vehicles to the gamebut not sure if such shall make the game more interesting. Exactly, I don't have any other new ideas for EW4... maybe some new guns though.. Staelth missions and Medival campaigns..? Hard to make and a bit boring to play. Some guys suggested to make a Wild West or Civil War missions, but is it interesting to shot enemies with a pistol or a rifle which takes lots of time to reload? I don't think so.

Updated: 09/28/08 1:31 PM Log in to comment! | Share this!

The People Have Spoken

75 Comments

May. 5, 2008 | 2:18 PM lonestar4 says:

Hey cant i have a list of units from Feudalism

May. 12, 2008 | 1:19 PM BlackFox-of-ITMO responds:

I havn't worked on them yet, but there will be nothing special: just some new guys armed with new weapons and armor (oh! I've forgot to notice new, cool-looking chainmails, helms and shields!), but most of existing units shall be changed a bit. There're 70 units in Feudalism 1, I guess their amount will increase up to 100 in Feudalism 2.


May. 10, 2008 | 3:17 AM mikkuliini says:

me too!


May. 11, 2008 | 3:01 PM Zodir says:

Cool, vehicles for EW 4. I think it would be cool for you to have a Stealth mission. At least add some stealth aspects, so people won't instantly turn and shoot you because you're so damn noisy. It would be cool to sneak behind someone and then...KNIFED!!!! Please take this into consideration.

May. 12, 2008 | 1:23 PM BlackFox-of-ITMO responds:

Hmm... okay, I'll remove eyes from enemies' back (~_^), if such feature will not cause low game speed.


May. 13, 2008 | 4:33 PM Istentelen says:

That will be good, if you remove the eyes from the enemies back, becouse it was one of the few things that annoyed me, that they alwasy spotted me instantly. Other greet improvement would be if the enemies would be slightly more intelligent, so that they wouldn't get stuck by the obstackles, and if I had better control over the allies, like controlling them separetly, so that they'll not shoot eachother, and order them to reload (it's not fine that they not reload even if they have an empty clip, only in front of the enemy, wich means their deaths).
And I think you could redesign the kickbacks of the weapons, becouse it seems too huge: sometimes even the 3rd shot is totally inaccurate, and by the autoshotguns the inaccuary gets way too big. I never fired a gun, but I don't think it can kick so big that the next shot goes 45 degrees away.

May. 14, 2008 | 6:58 PM BlackFox-of-ITMO responds:

I'll try improve AI a bit too, but it will not become much smarter. Maybe I'll add some new simple orders for temmates too.
Some guns (FN SCAR and USAS-12 for example) are not designed for looong bursts, so they have powerful kickback and good damage and I don't want to redisign them. Shoot short bursts to kill an enemy with a few accurate hits - such weapons make game harder, but more interesting.
You know, the game could't be that good if all guns had both high damage and small kickback. There should be some bad sides in each gun. I've spent a lot of time trying to make every 100 weapons unique and sometimes kickback is all the difference betwen two of them.


May. 13, 2008 | 4:37 PM Istentelen says:

Oh, and I forgot something: I think the dead bodies were better in the EW1, becouse they were whole bodies, and not parts in a bloody mess.


May. 13, 2008 | 11:27 PM UncleBob32 says:

Dude
i love Feudalism and im looking forward to the second, but i have a lot of suggestions because i beat the game like three times on every character except the ninjas (they were really underpowered and less fun)

can you put an easier way to sell wepons? and can you make a different tab system to manage gear and specials? oh, and it would be great to make a super special ultimate gear thing that you have to buy in a super-main-one-of-a-kind-city for every part of your chacter's body that needs like 120 or 150 in all main stats?

And people wise, a super team/faction that you cannot start a character on unless you beat every character would be freaking awsome

Another good thing to be able to purchase would be special talents or skills or passive skills from the church that would allow a variety of stuff like healing to flaming balls of energy from the sky to lightning rifts ripping across the field would be cool.

Definitly could upgrade the boat system as to buying boats (that increase speed and battle advantages)
A forge where you could upgrade your wepons would be nice

Ah, im done typping, but i might drop by latter and rant more if you would like some more ideas

Oh yea, upgradeable Castles for a protecting against a bandit raid on a main city or something would be sweet.

May. 14, 2008 | 7:32 PM BlackFox-of-ITMO responds:

Yes, lots of people asked me to make a better store interface, so I'll make it too.
The best armors will be very special, and the only way to get them - is to kill the enemy king at the capital (it's more interesting than just to purchase, isn't it?). Of course such armors shall require very high stats.
All heroes and some units shall have passive skills too, so there's no need to buy them at the church. Even if main hero have no healing skills you can recruit a clieric which will heal troops at the battlefield.
A forge? I wanted it to be a surprise, so didn't wrote about it...!


May. 17, 2008 | 10:18 PM Yinyangpenguin says:

I look forward to feudalism 2!


May. 18, 2008 | 7:09 AM Istentelen says:

It's good that you mentioned the USAS-12, becouse in the game that's completly useless: it doesn't have that big damage you mentioned - actually it has the lowest damage of all the shotguns, and the big fire rate doesn't compensate it, becouse it has so huge kickback, that it's inaccurate even at close range. Actually I found only one shotgun not useless: the HK Caws, becouse it kills with one shot. The others are crap, becouse at long range only a few shots hit, so the damage is low, and at close range the enemy hits me a thousend times before I can kill him. Even the Jackhammer is only useful when I shoot an 8 round burst at the enemy from very-very close. I accept that there must be some bad side of each gun, but if a gun is too bad, the player just skips it, or uses the sec. weapon instead, and tries to capture a better primery.
By the way, I think the burst alt. attacks should be a bit reformed too: if fewer ammo is loaded than the bursts requirement, than it should fire what remains in the clip, instead of reloading.
And to make every weapon unique, you could make different reload times too, so you wouldn't need to variate only the dmg, fire rate and kickback.

May. 26, 2008 | 7:29 AM BlackFox-of-ITMO responds:

Hmm.. I used to think that USAS has same damage as other shotguns. Okay, I'll fix some guns, but don't expect too many changes.


May. 18, 2008 | 11:08 AM rendoxil1 says:

you should make a timeline sort of game fight through all the wars pick a side in biggening and fight through all the wars its had?

May. 26, 2008 | 7:24 AM BlackFox-of-ITMO responds:

It isn't too hard, but Feudalism's engine isn't designed for battles with modern weapons, tanks, APCs and etc. And I want to make a game with an open world, not with fixed storyline.


May. 24, 2008 | 3:07 PM jackedy says:

hey,your fuedalism was good but you know wath was missing?creating your own hero.i'm really looking forward to your fuedalism 2

my guess is that you got your ideas from knights of honor...right or right?

May. 26, 2008 | 7:40 AM BlackFox-of-ITMO responds:

The game may seem too easy with a customized character, so at the start there will be 12 characters to choose. But character creation could be unlocked once the game is completed... I'll think about such feature.
Knights of honor? I've never heard about this game. Some ideas were taken from King's Bounty and one not very known game - Konung. The othrer ideas are my own ~_^


May. 25, 2008 | 11:53 AM xShinobix99x says:

I hope to see customizable units , i mean like creat a uniqe unit and stuff like that. And plz make so the katanas and other asian weapons would be avaible on horse!
and plz add so you could buy ships not only rent them!

May. 26, 2008 | 7:52 AM BlackFox-of-ITMO responds:

I'll add unit creator if I'll have enough time. Not sure if it's neccessary.
Yes maybe Katanas will be usable when mounted (but not Ninja-To's - thery're too short)
You'll be able to buy a ship, but its' price will be rather high.


May. 25, 2008 | 9:21 PM kellin says:

First off let me say that feudalism is one of the best games i've played free online. Thats not to say it doesn't have its glitches but who cares. I read what you pretty much plan on doing and all i ask is for the towns you attack and take over to be able to get attacked and retaken. that way you cant beat the game in a few hours which i have done with every class(the ninja is my favorite tho i wish he could ride a damn horse) i hope you make it so that you're not so over powered near the end of the game even though i did enjoy killing everything in one hit and taking over towns with just my guy. with that said i cant wait for feudalism 2 to come out please hurry i've been waiting for 2 since i beat 1 =)


May. 26, 2008 | 12:55 AM AngelFeathers says:

sounds like a good idea, I would love medieval missions :D

my ideas for EW4 maybe see if you can revamp the AI , one of my more annoying memories from the previous ones were walking in front of allies still shooting, or moving another ally in front of someone with a machine gun haha, the game itself is really solid I love it and feudalism has a few things that could be better, add maybe aspects like moral or luck? like Might n magic 3 and maybe customizing troops a bit more? like lvling oh and its also time consuming when you buy a lot of troops for an invasion and win, but they have upgraded troops, to you have to either leave them in and buy new ones or sell em and buy new ones (the dragging gets well yeah) so maybe a button to upgrade them instead of a leveling system if not then maybe just a click to buy button like the scrolls

now I will admit I know next to nothing about flash but I know what makes great games and you sir have some fuckin' awesome ones
if you can do these then see how it works, if you like it try it if not then cut em but either way I wish you luck making these I'm sure plenty of people will love 'em and I am one of them :D

ps if you need any beta testers I'd be honored


Jun. 6, 2008 | 10:57 AM InsaneBrutality says:

I think , it could be much better if a mission wouldn't be just about a small area to clear from enemies.
Maybe , make a whole mission area , where you have to move around a large area (with a scrolling terrain), just some suggestions for types of missions:
Find documents and get back to HQ, Rescue hostages, clear a barricaded building with enemies.

Or , just improve on the team-mates function , for example controlling each team-mate sepperately or assigning teams when you have more that 4 buddies ,
so you won't just move as a large group; try to make them more effective in combat, instead of just using them to attract\injure enemies.


Jun. 7, 2008 | 5:53 PM XxDimoNxX says:

Looking forward but which will come out first
this is going to be awsome :D these are 2 awsome game's


Jun. 9, 2008 | 1:50 PM AmrasCalmacil says:

Sounds like they're going to be pretty good, some people were suggesting One on One combat with the other factions hero when taking their capital city, are you considering taking this suggestion on board?

Regarding EW4, a mid/late 19th centuary campaign might work, I don't know much about firearms from that period but I'd imagine their reload rates are definatly faster than the earlier periods mentioned. Or how about a more futuristic campaign, further on than the WW3 one from EW3 (No idea what happened in that, it suddenly turned into Resident Evil). Something a bit like Metroid, Halo, or Warhammer 40,000 might be fun. But I'm not the one making the game, I will however being one of those reviewing it.


Jun. 12, 2008 | 12:01 AM VTSK says:

I don't think you should have stealth missions but stealth capains, because switching between action and stealth is irritating. I'd rather do them both seperately. Medievil campains? Sounds... Interesting. Just promise you'll add in a block button.


Jun. 18, 2008 | 3:10 PM flashnoob555 says:

Hey I know you probebly get this alot but, you made 2 of the GREATEST games on newgrounds and in the same year! but is there an estimated release game on Fuedalism 2? Also could you make it so the second feudalism isnt so repetive because at first i was very excited about the game and then it just got boring, like maybe 1 o 1 matches against town leaders or maybe an actual quest line? that would be awsome! For EW4 maybe a better coverage system, im not saying i dont enjoy pressing to buttons back and forth timing the left click at just the right time so as not to desterb the other soldiers that are trying to kill me. A side scroller type were the map exstend's farther then you can see but u can move on would be nice, its kind of wierd knowing were EVERYONE is at one time, it gives that player a unfair advantage that makes it boring fast, and maybe a rank system of its own? Civil war and wild west do not sound fun at all, but an actually story line for the army,swat,punk, ext campaings, that would make it much more interesting! and the whole steath concept would be fun, maybe a MGS kind of campaign thing. Well good luck and thank you for being such a GREAT flash artist!


Jun. 18, 2008 | 10:31 PM Fredward11 says:

I have been waiting sooo long for news of endless awr 4...thanks you...=P
i think turrets and vehicles would be awesome, and that medeviel and civil war capaigns would be cool, but ultimaltly draw from the origenal awesomeness of the game. and sorry but i was a bit dissapointed with feudalism, but i hope 2 will be better.


Jun. 19, 2008 | 3:56 PM Awesome0 says:

Heres some suggestions for feudalism 2:
you should be able to control multiple armys; but only one would have your hero
The enemys should have their own armys that attack your towns and intercept you.
If that were to happen you could have them fight each other and it might turn out like a real-time risk type game which would be cool.

PS: i think rendoxil1 was talking about endless war 4 not feudalism


Jun. 23, 2008 | 2:04 AM LiangPaiJia says:

CAnt wait til Fuedalism 2 and EW4. Loved feudalism one. On EW4 it would be nice to have some stealth missions, and the bird eyes view was kinda annoying, but it was still really fun


Jun. 28, 2008 | 3:11 PM kardonskull says:

cant wait for them both! though i got new ideas for both of the games, on feudalism 2 if it is not too late you can add 2 more weapon types.hailberd and scythe also i was thinking you could choose a race like orc or elf and all that. and if you dont know what they look like look them up on google.also i thought maybe use diffrent mounts like dragons and lions. and after like once you destoyed a nation's biggest town you got to face a boss or 2.also you should add more shops like magic shop to buy scrolls and spellbooks and stuff like that. also differnt units like mage and necomencer. and maybe have things like if you and a enamy fly on a mount you could go to a diffrent seane in the air and fight them in the air or fly up in the air and go stuff like air raids.also you could do stuff like if u got a ship u mess with another ship and have things like cannons to shoot them.and now to endless war 4. you could have a more romeable area in a mission like there is more than 1 area to go to get in the exit. maybe even go to missions like in ships and planes and stuff like that. maybe even on endless war4 you could have a boss after you have beaten a campien. and u could have stuff like if u run into a enamy you could do some kind of time thing to push the buttons at the right time to not get killed. thats all i have to say exept i got a question. will anyone of these will have dffrent grafics?


Jun. 29, 2008 | 8:50 PM SkyMan25 says:

Hey, do you have a website? Or do you know if Endless War 3 or Feudalism are available to download anywhere?

Jul. 6, 2008 | 8:28 AM BlackFox-of-ITMO responds:

No, I don't mave enough time for a website, but my games can be downloaded from ArcadeTown.com:
http://www.arcadetown.com/endless war3/game.asp - Endless War 3
http://www.arcadetown.com/feudali sm/game.asp - Feudalism

Updated: Jul. 6, 2008, 8:29 AM

Jul. 1, 2008 | 3:14 AM The777Demon says:

I think it would be cool to be a rogue in the new feudalism.


Jul. 4, 2008 | 8:10 PM boardfreak says:

hey man im excited for feudalism 2. liking the improvements. ur a brilliant dude.
youre not releasing it too far from now are you? cant keep me waitin too long


Jul. 10, 2008 | 10:50 AM david414 says:

Can you make a progress report post or something, it's been months without feeding us a post man.

Jul. 27, 2008 | 7:47 AM BlackFox-of-ITMO responds:

Feudalism 2 is done for ~90%. all I have to finish is world map (1-2 days), new units, some skills and intro/final movie. The game will mostly look the same, but with some new places to fight, new unit's moves and new armors.


Jul. 10, 2008 | 12:52 PM Kannibaal9 says:

Both these games ROCK!!!
I can't wait till Feudalism 2, but haven't you got any idea what the release date will be? I'd like to have a idea, i've already waited quite some time.

Btw, the idea's above me are really great!! i'd consider them, i have nothing to add, feudalism was about 95% of perfection, and the other 5% are mentioned above me, If what you say is true, then feudalism 2 is going to be a 100%

Your games are really Awsome!!!!


Jul. 12, 2008 | 3:49 PM mac212 says:

in Feudalism2 u shouldmake it easier to sell stuff have a button thats like sell all swords or sell all axes also 4 the store sell all unchecked items so u can save the items u want also a sell all button


Jul. 13, 2008 | 11:32 AM Qinetix says:

ok man for feaudalism i dont have ideas but for EW4 i got allot about laser sowords...., medieval camping ( like you saied ) but to have sowords crossbows etc etc., and more new things :> ill say you good luck


Jul. 13, 2008 | 7:12 PM Goror says:

For feudalism 1 i tried the archer but how are you suppose to change the directions
of the arrows. I no this post is a little late but can some1 tell me. Also i think there should be more kind of horses for different factions.

Jul. 27, 2008 | 7:50 AM BlackFox-of-ITMO responds:

In Feudalism 1 hero could shoot only straight, but in the second one he will shoot at the nearst enemy.


Jul. 15, 2008 | 1:09 AM LiangPaiJia says:

Do u have a time when you are going to release Feudalism? Im a big fan of feudalism.

Jul. 27, 2008 | 7:52 AM BlackFox-of-ITMO responds:

There're some things to work on, so give me a month to finish it ^_^


Jul. 18, 2008 | 9:47 AM xlvi97 says:

Dude!!!!

you play Ragnarok!!!!

nice!!!!!!!!!!!!!!!

and cmon feudalism 2 faster anyway Nice AssasinCross.

Jul. 27, 2008 | 7:58 AM BlackFox-of-ITMO responds:

Heh, yes making Feudalism 1 and 2 was much faster than my way to Assassin Cross: after more than a year of plaing RO I'm still havn't get 99th lvl.
And I'll reveal a secret: there'll be a few skills in Feudalism 2 which look like some RO skills.


Jul. 19, 2008 | 7:21 PM Hoekzema says:

hmmm here's an Idea for Fudalism 2,

Think you can let the player costimise his hero??
you know hairstyle and stuff

hmm Magic would be stupid in fudalism right?

Jul. 27, 2008 | 8:00 AM BlackFox-of-ITMO responds:

I want to let player to create a completely custom hero once he have completed the game.


Jul. 20, 2008 | 11:17 PM cowdoy says:

more revolvers for EW4. and more snipers. maybe a beret or a PSG-1. and maybe some UZI's? also you should add THE MATRIX missions.


Jul. 22, 2008 | 1:44 AM teserut says:

um endless war 3 was put on kongregate, did you give permission for someone to post it there? if not then its been stolen

Jul. 27, 2008 | 8:03 AM BlackFox-of-ITMO responds:

Thanks, I've solved that problem with stolen version and EW3 uploaded there officially and even added some stats, so Kongregate staff can make a badge challenge with EW3.


Jul. 26, 2008 | 9:05 AM xBluePhantomx says:

feudalism 2 sounds pretty cool, just make sure you make it a bit harder than the first one. also about endless war 4, maybe you could make a level design feature with an enemy type for each gun and an ally type for each gun and a few walls? i think a lot of people would probably like that. xD


Jul. 26, 2008 | 9:09 AM PerfectRandomness says:

i agree with xblue above me ^^, a level design tool would be really cool. turrets and vehicles sound pretty fun too.


Jul. 26, 2008 | 9:39 AM metalslugmarluigifan says:

It's so quiet....he hasn't responded to anything yet so...waht does this mean?

Jul. 27, 2008 | 8:06 AM BlackFox-of-ITMO responds:

This only mean that I don't respond very often ~_^ It's summer and I try to work outside the city, so can't check comments every day.


Jul. 26, 2008 | 2:45 PM mrninja22 says:

why not make it online i mean you coud challenge others, fight bosses, make a trading market, upgrade your own city it coud be awesome (if you know how to of course)

Jul. 27, 2008 | 8:12 AM BlackFox-of-ITMO responds:

Making an MMO game is very hard so I don't want to work on it alone. Besides, an online game consumes a ton of money for servers, ads and such stuff..
So, not in the nearest future.


Jul. 29, 2008 | 7:30 AM vompiainen says:

For feudalism 2: I suggest little more random variety for those national troops attacking player on wildernes. Now there are mainly archers but could be fun if there was sometimes more melee troops than archers.


Jul. 30, 2008 | 12:34 PM lilcoolman5 says:

feudalism1 rocked i beat it 3 times so far and can't wait till' feudalism2 comes out, but could i have an update on when it comes out?


Aug. 2, 2008 | 12:35 PM xShinobix99x says:

It's already August!!! (cry)


Aug. 2, 2008 | 5:34 PM Istentelen says:

I'v got some suggestions about weapons in EW 4: you could maybe correct the 2 round burst of the AN-94: I just read about it, that it recoils only after the second shot, so the first 2 rounds go to the same spot.
And if you plan to use Gauss-weapons again, maybe they could be different too: I read about them also, and they have quite different adventages then in the game: their damage is probably not very high, becouse the bullet can't have a pointed end, but becouse the bullet is accelerated by electromagnetic field instead of explosion, it's silent, and has no recoil!
So, in the game the Gauss gun could have a low damage (around 30), but big clip, great fire rate (it must be electrically fed, so why not), and a reeealy small kickback and max kickback (like 0,5 and 3).

Aug. 11, 2008 | 9:42 PM BlackFox-of-ITMO responds:

I've heard that only experienced soldier can shoot two bullets in one spot from from AN-94, but I'll fix that burst, it shouldn't be a problem.
As far as I know, there's no completely functional Gauss rifle - only some prototypes, and most of them require big and heavy capacitors, so I'm not going to make "a very real" Gauss rifle. Will leave them as is, too many people got used to it.
But I like idea of a gun that rapidly fires low-damage bullets with very low recoil. (because even crossbows have low recoil) It can be a needle-gun or something like it. Thanks for idea ~_^


Aug. 3, 2008 | 4:20 PM crazymadman13 says:

have you ever watched stargate sg1 that would be an awesome
idea for a campaign in endless war 4


Aug. 5, 2008 | 2:00 PM Rarok says:

Hi i have played both games and i like both my favorite one was Feudalism so ill start with that. It was great but make it so you can see when your walking where rogues are because i hate it when i just concord a huge town and im about to go to a better town to get troops because i have like one guy left and im walking you know get like all happy when a band of rogues pop out of nowhere and attack me i get so pissed of so i doe i hate that so make it so i can see them and the ninjas a re to easy to win with after capturing the best ninja place you get the best armor and weapons and people and then beat the rest in like 30 minutes so fix that and in Endless War add a alien campaign and add a wild west and animal campaign so your like a wolf walking around with your teeth bared and everything it would be cool or better a starwars campaign im a starwars fan so id love to see that ok i know this is kind of long but id love a response. _V_

Sep. 28, 2008 | 1:53 PM BlackFox-of-ITMO responds:

Well, I'll start from Feudalism too:
- in the sequel hero will be strong enough to beat rogues alone. At level ~15 he 'll be able learn attacks with area effect, so a band of low-HP rogues shouldn't be a problem.
- The balance is changed a lot. The first of all the main japanese town is rather hard to capture. The second - the best samurais cost LOTS of gold (~15 times more than a normal soldier), and they will not be so invincible. (But they still rule ^_^)
- Alien campaign and animal campaign? I'm not sure if I can make such missions interesting enough
- Lots of people suggested a wild west campaign.. It's hard to keep balance between slow firing XIX age guns and bring enough atmosphere in the game.. ..but someday I'll try.


Aug. 6, 2008 | 11:03 PM crazymadman13 says:

when is feudalism 2 coming out


Aug. 11, 2008 | 5:43 PM Sabotstarr says:

hey great job on your games. i know you get this alot, but when will you release your new games? i've been looking forward for feudalism 2 for a while now so if you have a nearish release date could you enlighten us? thanks.


Aug. 19, 2008 | 4:08 PM mac212 says:

do u hav a realease date for Feudalism 2


Aug. 25, 2008 | 11:32 AM Nerdonk says:

I like your ideas for Endless War 4. Vehicles and turrets would be awesome! :-). If the campaign is too short, try adding an unlockable online multiplayer mode, call it like Endless War Online. That would be cool!!!


Aug. 25, 2008 | 11:36 AM Nerdonk says:

Oops! Didn't see the comment you responded to about mmos. I agree with the level builder idea tho.


Aug. 26, 2008 | 6:31 PM Hoekzema says:

Is Feudalism almost done? I saw a comment of you somewhere where you said that it's 90% done. what's taking so long? don't rush it though. a man I cant wait :D feudalism is one of the best games on newgrounds in my opinion. endless war was fun too

Sep. 28, 2008 | 2:03 PM BlackFox-of-ITMO responds:

Oh.. making games is a very strange, even a magical process.%) Sometimes you think that all big things are done and you "just have to fix some bugs there and make that cool thing" but all that final work takes 3 times more time T_T. In case of Feudalism I've spent lots of days just to bring some balance to hundreds of weapons and equipment and redesign leveling system. And I'm still afraid that I've missed something.


Aug. 27, 2008 | 9:17 AM jorfen123 says:

dude u can make british and french and italian and hole europe and africa all that stuff iraq ware part 1 cuz part 1 was in 1994 i think and part 2 2003

Sep. 28, 2008 | 2:25 PM BlackFox-of-ITMO responds:

No, not now. The wounds of these wars are not healed yet, so I don't want to turn them into a game.
A year ago I've received email from American soldier who have fought in Iraq. He said that EW3 Iraq campaign where user plays as Iraq soldier and kills American troops was disgusting and it was very painful to see it in a game. He probably lost some friends at war and I understand his anger, but what if I'd received such letter from an Iraq soldier? In my response I tried to explain that his enemies were humans too, and my game shows war from both sides, but not sure if he agreed with me... not sure if any soldier inflicted in that war could agree.
Since that time I decided not to make games about conflicts which younger than me.


Aug. 27, 2008 | 3:53 PM crazymadman13 says:

please when is it gonna be done im so bored the only thing keeping me sane is battlefield bad company.


Sep. 1, 2008 | 1:52 PM ledeboiter says:

cool! more action, quest, interactivities and stuff! for be indvincible!!! yes yes, good work at all^^ mm endless war, it' s good too, i see the number 4 too^^


Sep. 7, 2008 | 12:59 AM smooglydino says:

for feudalism there should be egyptians maybe. also a sword called the khopesh should be with the egyptians as there best weapon. it is like a sickle and a blade combined its really cool. look it up in google for other weapons they used

Sep. 28, 2008 | 2:27 PM BlackFox-of-ITMO responds:

Umm.. interesting sword.. looks cool! I'll try to insert it to my next games.


Sep. 7, 2008 | 1:32 AM smooglydino says:

for ew4 have a napalm grenade


Sep. 8, 2008 | 8:21 PM kardonskull says:

srry about double posting but i thought about it and your going to like these ideas for both games! first feudalism 2 because i want that more badly. you could have a race type like so human,elf,dwarf,orc,minotaur,werewolf s,vampires,weredragons(one i made up it is like a werewolf but the animal part is dragon),globlins,trolls,undead and oger at the start. but once you beat the game you get these races like werepyre(a werewolf and a vampire mix) giant and clyclops. when you beat it 10 times you can get angels and devels also maybe a alligment bar to tell if your good or evil and can have pets like dogs,cats,horses,wolfs,lions,phionex,
griffins,thunderbirds,dragons,unicorn ,pegues peguiscorn (puegusis and a unicorn mix)undead horse,undead dragons,crocs,and so on and i got even more about wepons you can put in like sythic, hailbered ,kama ,javlien, warhammers, double eaged sword, staffs, wands, magic orbs, xyiston, pike and knuckles.and i have more troops wizard,mage,shaymin,necomencers,barba rians,rouges and glatiators. thats all my stuff i think could be in there so look up google to see something if you dont kow it. now about improvements. you could have minigames like capture the flag or arena and fort battle and other stuff like that.catapults and cannons would be better. you could have bosses like town leaders or powerful mosters. maybe add a little storyline into it. also before i want to move the ew4. have trainners or masters to teach you there ways to learn new attacks and armor or even teach you a new skill.... now to endless war 2 finley! u could use treehouse wars (just trying to be creative) like kids fighting each other with slingshots and rocks and all that those kids use.maybe pirites or ninja campien can be put in there. defutly use ships and plane battles because i never beleved you never hought of that! maybe throwing projectiles could work and thats about lt lol! well i hope you like this over 1000 carater revieu!

Sep. 28, 2008 | 2:38 PM BlackFox-of-ITMO responds:

Well.. it sounds cool. Really. But do you imagine how much time such game can take? And by the way, I didn't want to turn Feudalism into a standart "magical" games with all that AD&D stuff. Orcs and elves looks cool but I want to make something more unusual.


Sep. 9, 2008 | 1:09 AM Sabotstarr says:

To the guy obbsesed with magic

he has already expressed his views about not putting magic in these games. These are some of the very few games that are not spoiled by the persistant nagging of magic wierdos like you......please dont include a good game in your quest (haha i used quest) to ruin all of the games on newgrounds with magic. some games are good for magic. these are not. and if you want little kids playing in treeforts then go outside and biuld a treehouse for all of the little kids so that you can reliveyour horrible childhood filled with lots of hate (and probobly rape) thatnk you......o and to black fox......please include a release date whenever you see fit to include us in your fun of playing fuedalism 2 =)


Sep. 10, 2008 | 1:12 AM Sabotstarr says:

OK....one sorry for having a fight here.,......two how am i a fag if i am defending a game against putting magic in it (dont see your logic there) ..........three you are obbsesed with magic for making hybrids of mythical creatures......4 not an idiot END OF DISSCUSION ABOUT THIS MAGIC CRAP
o and anyone who calls both of us faggots for fighting here, see #1


Sep. 10, 2008 | 11:25 AM xShinobix99x says:

wow wow peace dudes!!! this is my third post but thats becuse i cant wait much longer!plz a relase date so i could sleep in nights :D


Sep. 15, 2008 | 1:33 PM drunkblackmage says:

Mabye in feudalism 2 you should make it to where your cites that you own can be attacked and you would commisian soldiers to defend the city. Also I think that the people in your town should judge you on how much they like you and if they hate you enough the townsfolk will riot.

Sep. 28, 2008 | 2:49 PM BlackFox-of-ITMO responds:

Mian hero goes through town captures it, and goes to capture another towns of the same nation. Why people should like him at all? The idea sounds good, but it is more acceptable for global stratagies (like Civilization 3). So, I will not add it to sequel. At least - not in Feudalism 2.


Sep. 16, 2008 | 12:37 AM smooglydino says:

i know this might come from gears of war but how about a giant 4 legged alien queen taht is slow but needs like 4 apcs to bring it down


Sep. 16, 2008 | 12:48 AM metalslugmarluigifan says:

Are you out of town my friend? XD

Sep. 28, 2008 | 2:51 PM BlackFox-of-ITMO responds:

Hey, I'm a human too! And I wanted to rest for a while :)


Sep. 16, 2008 | 9:01 PM Sabotstarr says:

he must be cause he hasn't responded for a long time. when he does get here he's prob. gonna be very mad at all of these comments.

Sep. 28, 2008 | 2:54 PM BlackFox-of-ITMO responds:

Well, actually I've checked some comments but didn't find time to respond. So I decided that making Feudalism 2 is better than hanging here and writing responses about new release date ;)


Sep. 18, 2008 | 6:59 PM smooglydino says:

agread oops i'll bet hes mad of this one too


Sep. 21, 2008 | 3:37 PM smooglydino says:

have a story mode where you earn guns and weapons and have special silver type like a silver flaregun or ak 47


Sep. 21, 2008 | 3:50 PM smooglydino says:

you know loz had guadrants how about you walk into a huge 4 guadrant battle it might ruin the missions but it will be litteraly an endless war


Sep. 21, 2008 | 3:53 PM smooglydino says:

with the guadrant there should be a map when you press a button where it tells you what we control and enemys and or allies


Sep. 22, 2008 | 1:04 AM Sabotstarr says:

OMG ANSWER A QUESTOIN OR 2 or at least tell us ur not going to


Sep. 22, 2008 | 10:51 PM smooglydino says:

how about a ww4 where they go back in time to kill dinos that are hard to kill


Sep. 26, 2008 | 11:05 AM linkrox40 says:

Any release date for feudalism 2 yet?


Sep. 27, 2008 | 2:06 PM Toxik-King says:

I'm not asking for a release date for either games but please update your post.
It worries me to see that you hope to finish the game 2 months ago. I just want to know if this project is still going.

And Smoogly, you are spamming.


Sep. 30, 2008 | 10:33 PM smooglydino says:

i'm not spaming in an intentinal bad way like if posted 50 times only saying cool or smoogly i just am excited for both games


Oct. 2, 2008 | 6:13 PM Hoekzema says:

ah ok! :D well just keep fixing those bugs! and if you need a beta tester ^^ just let me hear!

anyway it's great to hear from you again!
I normally go nuts when sequels (sonny 2 >:( ) take a lot of time and when the artist never responds, but that's actually kinda selfish isn't it? Anyhow Your an awesome game maker man! Your kinda like Ben Olding!

:D keep it up!


Oct. 3, 2008 | 9:30 PM metalslugmarluigifan says:

:D Resting actually recreates oneself, so it's a good thing.

Newer Older

Jump to Entry: [ 1 ]