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BlackFox-of-ITMO
Wow, NG is till alive! Maybe I should continue making games)

Vitaly @BlackFox-of-ITMO

Age 38, Male

Far away from home

Joined on 2/20/05

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BlackFox-of-ITMO's News

Posted by BlackFox-of-ITMO - 7 days ago


Made the roofs disappear when you walk into a building or get too close. A must-have feature for urban levels.



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Posted by BlackFox-of-ITMO - 8 days ago


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On that day, 20 years ago, I've uploaded my first game on Newgrounds. It was niether good nor popular, but it was the first one.


Today I just want to thank you all: those who played, voted for and reviewed my games. Your feedback was always inspiring, driving me to do what I love most.


Even after all those years I've decided to make a remake of one of my early games - the Endless War. Here's some gameplay in case if you've missed it:



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5

Posted by BlackFox-of-ITMO - 2 weeks ago



Tried various environment asset packs. These are not actual in-game levels, but they show how the game might look.


Which type of locations do you like best?


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2

Posted by BlackFox-of-ITMO - 1 month ago


Added grenades.


In early EW games grenades were slow, but effective way to take out an enemy behind a corner.


This time I've made them faster and less boring: a single grenade can take out a group of enemies, but they wouldn't wait for the explosion.

And, of course, there will be several types of grenades.



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4

Posted by BlackFox-of-ITMO - January 25th, 2025


Taught the enemies to use covers.


Covers are a new mechanics for Endless War series: they grant increased accuracy and a chance to evade incoming shots at the cost of being immobile.

Various enemies use covers differently: gunners run to cover no matter where it is, riflemen use them only if they are close, assault troops almost never use them.


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Posted by BlackFox-of-ITMO - January 20th, 2025


Added a little bit of Darks Souls into the game: now you can roll to evade bullets. It wouldn't make you a superhero, but might be a game changer sometimes.



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Posted by BlackFox-of-ITMO - January 12th, 2025


Almost 20 years ago, in 2005, I've released my first game of the Endless War series.

This year, I've started working on a remake, as a tribute to everyone who still remember the series.

The graphics going to be simple, mostly from the asset store, but I'll try to keep the feeling and gameplay of early EW games.


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Posted by BlackFox-of-ITMO - August 13th, 2024


Looks like I'm back in action) Kind of, at least.


I'm working on a new game, this one is mobile, but we'll try to make a version for NG too.

Check the trailer: https://www.youtube.com/watch?v=HnE7q7MaBPE


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Posted by BlackFox-of-ITMO - September 24th, 2013


We're working on a new game - a Diablo-like action/RPG with lots of loot and a bunch of heroes to choose from.

The story is simple: 13 Heroes ended up in the hell, some of them were great warriors, some were great villians and some just dug deep enough to get there. Now they serve The Lord of Darkness in his war against rebel demons.

Only few heroes are available when you start the game first time, you'll unlock others as you progress.


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Posted by BlackFox-of-ITMO - February 16th, 2013


Long awaited sequel of the Feudalism series is finally at Beta stage now, so I've made this video to show upcoming game's main features. The game has changed a lot comparing to the previous one, some things were removed, some were replaced and, of course, a lot of things were added.

Like the previous game, Feudalism III will feature an open world and you'll be free to go anywhere and fight anyone.
Starting a new game you choose one of 5 heroes, each one representing his own nation. Your global goals are to free your contry from invaders and conquer all world outside. Sound easy, huh? And, like the previous games, you wouldn't fight alone - your brave army will stand to the death in every battle.This time you'll also be able to pause the game and give direct orders to any of your soldiers. But you don't have to do it every battle: your men are wise enough to fight on their own.

Aside from conquering the world you can also hunt strong and rare beasts like gaint wolves, magical spiders and etc. The reward worth the risk: you'll get weapons and armor with special effects for killing them. Like a holy sword which deals high damage to evil creatures and dispells magic.

The game still needs a lot of testing and it will take about one or two months to finish.